Depth of field in light field rendering

نویسندگان

  • Keita Takahashi
  • Takeshi Naemura
  • Hiroshi Harashima
چکیده

This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database generated from pre-acquired images, since image synthesis is a process of gathering appropriate light ray data from the database. For improving the quality, interpolation of light ray data is effective. It is based on an assumption that scene objects are placed on a plane called “focal plane.” According to the depth of the focal plane (distance between cameras and focal plane), focus-like effect would appear on the synthesized images. In this paper, we formulate the depth of field in light field rendering to address the range of depth where scene objects are rendered in focus. In our theory, the plenoptic sampling theory is generalized to compare with some other related works. Our representation is intuitive and useful for quantitative analysis of LFR.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

An Optical Analysis of Light Field Rendering

Light field rendering has been proposed to render novel images from a collection of captured images without explicit geometry information. In this report, we present an optical analysis of light field rendering. In particular, a light field rendering system can be considered as a virtual imaging system with a discrete synthetic aperture (e.g., [10]. We define the key elements of the virtual ima...

متن کامل

Real time rendering and acquisition of spherical light fields

Image-based rendering techniques have proven to be a powerful alternative to traditional polygon-based computer graphics. This thesis presents a novel light field rendering technique which performs per-pixel depth correction of rays for high-quality light field reconstruction. The technique stores combined RGB and depth values in a parabolic 2D texture for every light field sample being acquire...

متن کامل

MASTER Region - based all - focused light field rendering using color - based focus measure

This thesis builds on previous research in the broad area of image-based rendering and light field rendering in particular. The images synthesized using light field rendering exhibit aliasing artifacts when the light field is under-sampled. Under-sampling in light field rendering is necessary as otherwise, the size of the data-set increases dramatically, thus creating problems in data storage a...

متن کامل

Region - based all - focused light field rendering using color - based focus measure

This thesis builds on previous research in the broad area of image-based rendering and light field rendering in particular. The images synthesized using light field rendering exhibit aliasing artifacts when the light field is under-sampled. Under-sampling in light field rendering is necessary as otherwise, the size of the data-set increases dramatically, thus creating problems in data storage a...

متن کامل

Fast (Spherical) Light Field Rendering with Per-Pixel Depth

Image-based rendering techniques are a powerful alternative to traditional polygon-based computer graphics. This paper presents a novel light field rendering technique which performs per-pixel depth correction of rays for high-quality reconstruction. Our technique stores combined RGB and depth values in a parabolic 2D texture for every light field sample acquired at discrete positions on a unif...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2003